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It was one of the earlier SNES games I got and it still holds up decently as a platformer with some tricks. Smartball (SNES, Replayed on PocketSNES on RG350) - I can't remember the last time I played this it's probably been 15 years or more. Setting a starting value for something like lives or money generally seems to work well. In general, setting something to "infinite" tends not to work, but invincibility sometimes does (presumably by not registering hits). It doesn’t work for all codes and it doesn’t work for all games (and there are some codes that work fine when applied through SNES-9X but seem to do nothing when applied this way), but it’s a solution for some. PocketSNES, in particular, is an excellent emulator but (at least the version I have) lacks any kind of cheat support.Įnter Game Genie Guy!, a utility that creates a hacked version of the rom with the cheat applied. An issue I’ve had with my emulator handhelds (that I feel like I’ve commented on) is that most of the emulators don’t support cheats. Some of them I developed actual skills for, back in the day, but a number of them I only beat (and generally replayed) thank to Game Genie and emulator cheat codes.
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There are a bunch of SNES action games I have fond memories of, but I only have a limited amount of patience and skill for.
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